Challenge:
The kiosks in the Sony Metreon PlayStation® stores posed a unique programming challenge. Like other Sony kiosks, the display was run from a PlayStation® game console, but unlike other kiosks, this kiosk had to "speak" to Sony's video server, which would enable the program to "time out" after 7 minutes of game play. Since the Metreon was Sony's flagship retail space, the kiosk also had to reflect the look and feel of the Metreon atmosphere.
LifeLike created a custom program which allowed the disk to "handshake" with Sony's video server. The handshake technology enabled the program to "time out" at specific intervals and to run a looping video when not in play. LifeLike also created a clean, futuristic interface to reflect the feel of the rest of the Metreon.
The 7-minute "time out" feature kept shoppers from monopolizing the kiosk and allowed a larger audience to sample new products. While the store was closed, the handshake technology told the kiosk when to run looping video footage. Since the Metreon has foot traffic even when the PlayStation® store is closed, running video displays can take advantage of the continuous audience by showing the products in action, even when the store is closed.